![]() ![]() Only make sure to install the ReShade default shaders. The regular build of ReShade will not work with FFXIV.ĭo not tick the options to install the shader packs from vanilla ReShade during the install process. You must install the version with full add-on support. You can uninstall GShade at this point, if you have backed up its folders. The uninstaller does not delete this file, which is mildly suspicious, as it will continue to load into your game after uninstallation. If it's present within the FFXIV game folder, you are safe to delete it. Note: this file might appear as just dxgi or d3d11. (If there's a file called d3d11.dll there, delete that too.)ĭO NOT DELETE THIS FILE IF IT'S IN THE C:\Windows FOLDER! IF YOU ONLY HAVE A dxgi.dll OR d3d11.dll FILE THERE, SKIP THIS STEP! YOU MUST BE IN THE game FOLDER! DELETING THE WRONG FILE WILL CAUSE WINDOWS TO STOP WORKING! If you have lost it, download a backup of the full shader and preset package here. This contains GShade's shaders and presets, obviously. Back up the C:\Program Files\GShade\gshade-shaders and game\gshade-presets folder. Identify your game folder, and open it in Windows Explorer. Uninstalling it after will break ReShade! 1. ![]() You can uninstall it right before installing ReShade. It does not remove GShade's executable file. Uninstalling GShade removes the gshade-shaders folder which contains all the content. If you are having issues like the screen turning black, read the mini-FAQ at the bottom of this document! 0. New: FAQ has been updated for ReShade 5.7.0 features. ( Korean version / 한국어 버전 / Chinese version / 中文版) All rights reserved.(a guide by sylvie tested, should work fine.) License Copyright (c) Pascal Gilcher / Marty McFly. High-performance banding and quantization artifact removal effect. It cannot distinguish between different materials and as such will add reflections on everything, but in the right scenes, SSR can greatly improve realism.ĭepth-enhanced local contrast sharpen is an image sharpen filter that leverages both depth and color to increase local contrast in desired areas, while avoiding many common artifacts usually found in sharpen algorithms, such as haloing around objects. This effect adds glossy reflections to the scene. It also contains a simple eye adaptation effect to prevent over/underexposure. The effect is relatively basic, as bloom is mostly already present in many games. Aside from the common contrast/gamma/exposure adjustments, it can remove color tints, adjust temperature, adjust selective hues of the image and more.Īdds a glow around bright light sources. QUINT Lightroom is a comprehensive set of color grading algorithms, modeled after industry applications such as Adobe Lightroom, Da Vinci Resolve and others. The bokeh shapes are highly customizable and range from discs to polygons, allow for aperture vignetting and longitudinal chromatic aberration. It also features surface smoothing (surfaces in depth buffer appear blocky) and a double layer option to compute AO simultaneously at multiple scales with no added performance cost.ĭepth of Field effect that adds an out-of-focus blur to the scene. MXAO also contains an indirect lighting solution, to compute a coarse first bounce of light similar to SSDO. Screen-Space Ambient Occlusion effect, adds diffuse shadows under objects and inside cracks. The following guide still applies when a non-standard way of installing ReShade was chosen.Īssuming that you knew what you were doing if you chose a non-standard way of installing ReShade, just merge the Shaders and Textures folders of qUINT with the ones in any currently installed ReShade shader library. QUINT is among the repositories listed in the ReShade installer, so it can be installed and registered during ReShade installation directly.
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